Friday, April 17, 2015

Leveling Up in Legend of Zelda

I am currently writing a Legend of Zelda-based campaign. Because I hate myself, and I like a challenge. One of the questions I have been asking myself for a while was, “how do I handle experience in a Legend of Zelda-based game?”

An intriguing question to be sure. Legend of Zelda, as a series, has so many dramatic themes and through-lines that it really makes choosing one style difficult.

I think this is the the thematic style I'm looking for.

Wednesday, April 8, 2015

Unearthed Arcana: Modifying Classes - Content Review

I was hoping to have a super-special project done today, so that I could share it with all of you!

But screw that! A new Unearthed Arcana came out, and it has rules on new class options. I gotta talk about that shit!

Link to the document in question: Linky-Link

So…an Unearthed Arcana on class design? With specific examples of class options people have been asking for since…well, since the game came out? I’m in! Let’s dive in, shall we? Follow along, if you like.
Accept no substitutes...except for this one.