Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts

Friday, May 8, 2015

Review: Unearthed Arcana: Waterborne Adventures

Wow! Another Unearthed Arcana! This one seemed to come out a lot faster than the last. Or maybe I was just late to the party on this one. Whichever is the case, I reviewed the last one. So I feel obligated to do the same here.

So…waterborne adventures. Let’s make something pretty clear from the beginning. When they say “waterborne,” what they mean is “high seas” adventures. This is not the document that gives you merfolk, sea elves, or sahuagin as playable races. Nor is this the document that gives us cool underwater feats and class options. This document is firmly placing its flag in the “Sinbad/Jack Sparrow/Odysseus” camp. Therefore, that’s how I’m judging it. As much as I might want cool rules for under-water campaigns, that is not the theme of this document, so I’m not going to bitch about those things not being present.

The true failing of this document is the lack of pelican people.
Consider the ball dropped, Wizards.

Regarding what is actually there…I like it! I don’t love it like I did the Eberron UA, and I think there could have been a bit more included, but I like it just the same. But enough of that. Let’s get into the nitty gritty.

First up: Minotaurs?

(As always, you can download the document yourself HERE.)

Wednesday, April 8, 2015

Unearthed Arcana: Modifying Classes - Content Review

I was hoping to have a super-special project done today, so that I could share it with all of you!

But screw that! A new Unearthed Arcana came out, and it has rules on new class options. I gotta talk about that shit!

Link to the document in question: Linky-Link

So…an Unearthed Arcana on class design? With specific examples of class options people have been asking for since…well, since the game came out? I’m in! Let’s dive in, shall we? Follow along, if you like.
Accept no substitutes...except for this one.